Main Enemie handler is done


It was a long way to go but today i have finished the "Enemy Construct" this means i have builded an enemy with all the different attack types which will be available in the game and the different attackpatterns:

  • shoot 
  • teleport attack
  • melee

In the next few days i can start to animate them an add them to the game. So i can soon finish the first biom and make a first alpha prototype release for testing.

Read you soon.

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